Ray-Ban Display glasses embed a transparent display directly in the lens, projecting information into your line of sight without blocking what's in front of you. Think of it as a heads-up display you wear all day. Paired with the Meta Neural Band worn on the wrist, they respond to simple hand gestures — no touchscreen, no voice commands, no reaching for anything. It's a computer you wear, not one you carry.


Nostalgia meets spatial computing
"Virtual pet" kids, now grown up, who want something low-stakes and alive in their day. Not an app you open. Not a notification you respond to. Just a small presence at the edge of your vision.






A tiny friend you carry everywhere
GLIMMER is a cute digital companion that lives at the edge of your vision through the Ray-Ban Display glasses. Feed it, play with it, watch it grow. It's not productivity. It's not utility. It's just a small creature you take care of, persistent in your world throughout the day.


GLIMMER has four stats that decay passively in real time: FUEL, MOOD, CHARGE, and CLEAN. Tend to them with six action buttons or let them bottom out long enough and your companion dies. Survive long enough and it evolves through five stages, EGG to SPRITE to DRONE to ORACLE to ARCHON, each with its own pixel art form and faster decay rate.
An open-source starting point from our team
This is a Baseplate application — one of dozens of open-source foundations built by L+R as part of our alpha partnership with Meta on the Ray-Ban Display platform. Baseplates aren't always finished products. They're minimal, readable, and forkable. Built to show what's possible and give developers a working foundation to learn from and build on.
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